We have just released our first big game in Dolores Entertainment; L-FUN45, a great music and rythm game developed for iPhone with songs from the very best Elefant Records indie bands.
"QUA" ends its annual tour after being selected at 46 worldwide film festivals and win amain awardat Houston AnnualWorldFest, one of the most prestigious film festivals of the United States.
I have been gradually initiated into the world of PC videogames. For a time, I have been involved in development of MMORPG's joint projects between Zed Worldwide and Pyro Studios.
"Planet 51 Online" - (2010)
"The doors are open. Now you can get into Planet 51's universe: just download the game and enter this reathtaking online world. Make new friends, overcome defiant challenges, and collect the most amazing pets and items."
My role in this project was Lead Artist and Artist Manager.
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"Zed City" / "Dance Star Studio" - (2008)
"ZedCity is a futuristic and idyllic virtual city, a new online world to have fun and meet new people: here you will be able to chat with your friends at the different thematic rooms located along the city, take a look at other users’ profiles, or download images, videos and games directly to your mobile phone."
"When the night comes to the city, the cool people get dressed for action in search of rhythm and dance. Dance Star Studio is an online dance game totally integrated within ZedCity where you will be able to socialize and compete to show who really is the dance floor master."
My role in this project was Lead Artist and Artist Manager, inheriting this project from a former team and working together with a Pyro Studios resident Team.
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"My Mahjong" - (2008)
"My Mahjong is now available for Mobile and PC! We’ve prepared quite a few Mahjong challenges for you, but, if you get tired of them… simply download the free PC version and design your own! Share your new Mahjong puzzles with the whole Zed Community!"
This project was designed as a fresh and original Mahjong game. Far from eastern aesthetics, offers modern and dynamic designs. The original functionality included a battle mode and championships between characters and / or players for which I had to develop some of my best visuals FX to date. Unfortunately, only the solitaire mode was finally developed.
I made this graphic design project, the card sets, visual effects and the first character cast concept. The authorship of the backgrounds and the final design of characters belongs to other two colleagues of mine.
"Bubble Boom Deluxe" - (2007)
"Guide the bubbles through the deep sea in order to trigger chain bomb events to stop the line of bubbles reaching your friend the fish."