To date, I have worked mostly at videogames companies where I joined at PC and Mobile game developments of different levels of complexity.

Creating videogames is a very different world than working for animation or illustration. Apart from the graphic production, you must dialogue with developers and designers who tend to have different thought patterns and constantly reach agreements that benefit the future of the project, both at preliminary research and at the full production step.

For the last two years, I have been involved in MMORPG's  developments for Zed Worldwide for joint projects with Pyro Studios.